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Tetris CEO acknowledges intentionally hiring more women than men

Tetris CEO acknowledges intentionally hiring more women than men

Tetris CEO Advocates for Workplace Diversity

Maya Rogers, the CEO of Tetris, defended diversity, equity, and inclusion (DEI) initiatives, describing them as essential for diversifying the workplace.

Rogers is the daughter of the developer who originally secured the rights to distribute Tetris to gaming console companies.

“We need something that’s mostly enforced to ensure there are enough women in the industry,” she asserted.

In a recent interview, she expressed frustration over how people often doubt her capability to lead Tetris. “When I tell them I run Tetris, they seem surprised. They look at young women and—well, some just don’t believe it at first,” she remarked. “That doesn’t really bother me, though.”

Rogers has noted that the gaming industry shouldn’t be male-dominated and also shared thoughts on the fundamental differences between male and female job applicants. As she states, despite the challenges posed by sexism, many men take a casual approach to job applications, while women tend to be overqualified.

“The guys show up at the table and make it all seem easy, right?” she commented.

Rogers explained that creating an inclusive environment means being open about vulnerabilities. “We have to put ourselves out there, and it’s fine to be vulnerable,” she added.

She emphasized the increasing representation of women in Tetris and remarked that when her father was in charge, the workforce was predominantly male. “Now we have many women on board, and that’s fantastic. Women can do it all,” she asserted.

The 47-year-old also defended the necessity of DEI programs, stating they are essential for encouraging women to join the gaming industry. “It’s a debated topic in America today, but it’s vital because it has allowed a diversity of backgrounds to find a place at work,” she said.

Rogers concluded by highlighting the need to inspire women to advocate for their rights in the workplace, as the fight for change continues. “We come together to assert our rights,” she noted.

Reflecting on the current landscape, she observed, “It shouldn’t be male-dominated. There’s a significant number of women playing games, yet most game designers are still men. This doesn’t make much sense.” A study cited in 2020 revealed that 71% of video game developers globally are male, with an even higher percentage in the U.S.

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